|
- - September '02 - <Village Roadshow's financial situation>
|
![]()
![]()
>>>>>>>>>>>>>>>>>>>>
VILLAGE ROADSHOW'S FINANCIAL SITUATION
Source: <TheAge.com>
Village Roadshow yesterday dismissed speculation that it was preparing to hive
off a $108 million slice of its Austereo investment to help fund impending film
production commitments. The troubled cinema group was rumoured to have been
on the prowl for a prospective buyer two weeks ago to raise much-needed cash
for the second Matrix sequel, for which payment is due in December.
An industry source said Village had approached the Nine and Seven Networks,
a claim both companies yesterday rejected. Village managing director Graham
Burke also dismissed the speculation, insisting Austereo was not up for grabs.
Village owns 57 per cent of Austereo and could raise about $108 million, based
on yesterday's $1.67 closing price, if it sold 15 per cent.
It has yet to secure financing to fund its share of production of the expensive
Matrix sequels, which are expected to cost up to $US400 million ($A727 million).
Village will be required to pay half, with the rest coming from its production
partner, Warner. It also faces losses of up $US100 million from the recent box
office flop 'Pluto Nash'.
![]()
>>>>>>>>>>>>>>>>>>>>
SCIFI MAGAZINE ARTICLE
Source: SciFi
Magazine
Thanks to: <ReevesDrive.com>
An article that was published in the October issue of SciFi Magazine. It's a
nice round-up of everything that was made public in the last few months, so
if you're a regular visitor of Matrixfansite.com, you'll probably already know
the most of it. If you don't know a thing yet and want to keep it that way,
we suggest you just don't read it. Although there aren't any major plots outlined,
it absolutely gives suggestions of were the films are headed:
We
Swallow a Little Red Pill for a Sneak Peek at The Matrix Reloaded.
By Patrick Lee
WHAT IS THE MATRIX? If you think you know, think again.
As principal photography ends in Australia on The Matrix Reloaded and The Matrix
Revolutions, the two upcoming sequels to the groundbreaking 1999 film The Matrix,
Sci Fi Magazine got a first peek at the film's effects, stunts, sets, design
and costumes.
The key word: more.
-Filmmakers built a one-and-a-half-mile stretch of freeway on an abandoned naval
base in Alameda, Calif., for one massive stunt chase involving hundreds of vehicles,
car-to-car foot pursuits, automatic weapons and Trinity (Carrie-Anne Moss) on
a motorcycle.
- Where the first movie had one principal nemesis -- Agent Smith (Hugo Weaving)
-- Matrix Reloaded will have three: a resurrected Smith and a duo of assassins
known simply as "The Twins." Dressed in matching white frock coats and blond
dreadlocks, the pair will have the ability to pass through walls.
-The second movie will offer the first-ever glimpse of the human city of Zion.
The underground habitation will feature cliffside dellings stacked one atop
another, like cells in a giant hive, with industrial fittings, red doors and
tiny mushroom gardens out front. Viewers will also visit the massive city of
the machines, about which no one is talking. By the third film, much of the
action will occur not in the computer-generated 21st-century city that is The
Matrix, but also in the so-called Real World, 800 years from now.
- In the Real World, the audience will reboard the Nebuchadnezzar, the hover
craft skippered by Morpheus (Laurence Fishburne). But they will also board at
least four other ships, including the Mjolnir, named after the Norse god Thor's
hammer.
The sequels, again helmed by writer/directors Larry and Andy Wachowski, are
slated for release in 2003 - Reloaded in the spring and Revolutions in the fall.
"The first Matrix was kind of like an oxymoron: It was like a smart action picture,"
producer Joel Silver said. "If you wanted to just enjoy the picture as an action
movie with some incredible fights and gunfights and things that are generally
accepted as action elements, they're there. But it dealt with a philosophical
notion of what is reality. It made people think, and it was brilliantly made.
The directors, I believe, are really anxious to see the continuing of the story."
The two sequels pick up the narrative of Neo, Trinity and Morpheus in their
crusade against the machines that have enslaved the human race. The sequels
reunite the original cast and add Jada Pinkett Smith, Harold Perrineau Jr.,
Harry Lennix, Monica Belluci and Nona Gaye (who takes over the role originally
slated for the late R&B singer Aaliyah), as well as twin karate experts Neil
and Adrian Rayment, who will play The Twins.
"The [Wachowski] brothers have put up some great obstacles to test [Neo's new]
powers," Reeves said. "And this story kind of goes outside of the Matrix and
starts to concern itself with the machines in Zion. So it's almost what he can
do in the Matrix is not enough. And he's still on the path of discover and choice.
He's told by the Oracle that he has some choices that he'll have to make that
will affect the survival of the human race. And there's some hard choices. And
I guess it's all of us trying to save the world. And the development between
Neo and Trinity is explored. And Morpheus. And Smith... It's really the development
of the hero journey for my character. Just the new challenges, new choices.
And it's not so much about being born, you know? It's like he wanted to find
out where he was. Now he knows. Or he thinks he does."
Naturally, expectations are running high for the sequels, which were shot concurrently
- first in Alameda, Calif., then in Sydney - over 240 days in 2001 and 2002.
The first Matrix broke ground with it's combination of anime-influenced visuals,
kung-fu action and dazzling special effects - including the by-now familiar
"bullet-time" sequences, in which motion slowed to a crawl.
"When we made the first movie, we didn't have an enormous amount of money to
work with and the boys had very specific ideas about a particular visual effect
they wanted to explore, and we were able to use it four times in the picture,
and we called it "bullet-time," Silver said. "[That] was in the Stone Age. They
decided that in these two movies they would create visual effects that could
never be copied. So we have done visual effects in this movie that, because
of the time it took them to make and the cost, we'll never see again. So I really
think that the bar has risen so high that there is no more bar. And this will
end the way movies have been made up to now, because it can't go any further."
The two new films will feature more than 2,000 effects shots, said visual effects
supervisor John Gaeta, who won an Academy Award for his work on the first Matrix.
The new films will include a 14-minute sequence - involving helicopters zooming
through the skyscrapers of downtown Sydney - that producer Silver calls "the
most complicated sequence ever put on film, ever. And that won't start until
the end of the show, and that's the last thing [the Wachowskis are] going to
do. So they know what they're going to do, but they gotta get through it."
Silver said to expect the unexpected. "The computer is allowing us to do things
that we never dreamed we could do before, and where the bullet-time sequences...were
just the embryonic beginning, the embryonic stage of what the computer could
do, it's just now at such a level that they can do anything they want." Silver
said. "It [takes] two and a half years to create one shot, which is a reality.
That's how long it's taking to do some of these [shots], and again, the [Wachowskis]
have enough intellect and understand the process enough so they're able to create
an arena that this stuff can exist in that could not exist anywhere else."
Gaeta added, "On the environment side, we travel to some pretty substantial
places. We go underground to Zion, and it's a whole very culturally driven design.
It's not just a rocky crevice, but there's a lot of texture in the type of people
there, the way it all looks. Where you first arrive that acts as the defensive
front end in a transit station for all of the ships that travel through the
pipes and the whole network. Zion itself houses about a quarter of a million
people. And then there are secret places, layered throughout Zion, deep in the
Earth. Between Zion and the surface of the Earth we go into many, many more
tunnel-system areas, and then, of course, we go onto the surface of the Earth,
and we see a lot more about what that's all about, and that's shocking, horrific,
fascinating."
Production designer Owen Paterson showed SCI FI Magazine a set for one of the
Zion dwellings, a facade carved into a rock wall. "They kind of go in a big
cylinder shape, and there's lots of layers of them," Paterson said. "You can
see the mushrooms [out front] that you eat in Zion, along with the single-cell
protozoa and all that sort of stuff. The concept of this was that we're deep
under the ground, and people need houes. And as it went along, you can see as
you start putting them side by side they're kind of like tenements where they
live. We built, I think, 12 of these so we could do our acting part, but also
so the visual effects could use that as the texture map, if you like, then create
the rest of Zion [digitally]."
There will, of course, be fights, including sophisticated wire work, again choreographed
by Hong Kong martial-arts master Yuen Woo Ping. "[Weaving] and I just have been
fighting and fighting and fighting," Reeves said. He added, "Neo fights with
some weapons. Carrie-Anne got to do some driving. Laurence had some weapons
as well."
Fishburne said the heavy physical activity took its toll. "Carrie-Anne and I
were injured during the very beginning stages of our training for Reloaded and
Revolutions," he said. "Keanu was recovering from surgery on the first one.
Hugo was injured on the first one. A couple of times. A lot of people, I think,
don't understand how incredibly taxing all this work is physically. If you look
at The Matrix Revisited [the video featurette on the making of The Matrix],
there's a small clip of Keanu at rest, talking to someone. And there's steam
rising off of his head. No special effect. The amount of time and the hours
that we were required to train are the kind of hours that professional athletes
deal with. And when we're working on wires, we come down, and we're bruised.
When we fight with each other, we're often making contact with each other and
walking away bruised. You get little nicks, cuts, sprains."
Some of the fights are enhanced with visual effects supervisor Gaeta said. "We
want to show Neo as having, you know, extra-special powers - super powers,"
he said. "What we're going to do is create virutal characters, which are like
fully [computer-generated] characters, and fully CG environments. But we will
do so in a fashion that has never been seen before. It will be the state of
the art, undoubtedly. And part of that involves a very thorough approach to
getting the best and most complex [fight] choreography that one can."
Unlike other recent films, the two Matrix sequels will for the most part use
physical sets, rather than computer-generated or miniature ones, production
designer Paterson said. "There's some fantastic sequences in that we've specifically
built some rather big sets, [including] one at Alameda, which was this tenement.
It's [for a] series of fights. In the first film we built one subway station.
We're building four in this one. So there's a kind of an exponential scale-up
of everything."
Everyone gets a new look as well. For Neo, costume designer Kym Barrett devised
a tight-fitting wool cassock with an almost clerical feel to it. "We thought
that he comes into the second movie with a new confidence in himself and what
he's doing," she said. "I wanted to give him something with a little more regal
feeling to it. I mean, he's not totally confident, but he believes in something
now. He believes in himself. And it's kind of religious in a way."
For the twins, Barrett came up with something she called "Jon Bon Jovi meets
Southern evangelist." "We wanted them to be kind of ghosly, but they're a little
cheeky, they're a little mean," she said.
For Trinity, Barrett reserved the same shiny black latex as in the first film,
but with a twist. "I think [Barrett]'s just taken the movie to a whole other
level as well, just like everyone else has," Moss said. "I think that costumes
are a little bit more extreme, perhaps. What's so wonderful about the costumes,
for me, anyway, is that as soon as I slip into my Trinity outfit, I'm her. And
so the costumes give me a big part of my character. And you really appreciate
that in a movie like this."
Once the trilogy is complete, Fishburne predicted that the three Matrix movies
will change the way films are conceived. "The things that they're creating are
really going to change the way that we're able to make films 25 years from now,"
he said. "It will be a completely changed medium, I think. [The Matrix movies
are] going to be remembered as a monumental event in the history of filmmaking."
![]()
>>>>>>>>>>>>>>>>>>>>
ANIMATRIX ANALYSIS
Source: <Sphaerentor.com>
Thanks to: <MatrixFans.net>
Torwaechter of sphaerentor.com:
'Once again we have spent hours of hard work to make a complete frame-by-frame
analysis of the latest trailer out of the Matrix: the Animatrix Preview. Especially
in this case the analysis proves to be very useful, since the trailer has many
short cuts and is full of interesting details. There even might be some images
which you haven't seen yet because they are flying by so fast.'
Although the entire page is in German (which is actually not so hard to understand,
if your from Holland :-) - Code 808) it surely is an interesting page. Visit
it throug the following link:
<Animatrix
preview trailer analysis>
![]()
>>>>>>>>>>>>>>>>>>>>
ARTICLE ON KARATE TWINS
Source: The
Face Magazine
Thanks to: <MatrixFans.net>
An article from the September issue of "The Face" Magazine:
How the Rayment twins powered their way from daytime TV to kicking butt in The
Matrix Reloaded
Neil and Adrian Rayment are 30-year-old identical twin brothers who play identical
twin villains in next year’s blockbuster-in-waiting, The Matrix Reloaded. Born
in Ramsgate, they hold second-grade black belts in Shotokan karate.
They're exploding with exitement over their roles in the film. But won't say
too much (Adrian: ‘There's a sniper from Twentieth Century Fox watching us from
the building opposite’). Their characters, Twin 1 and Twin 2, are dressed in
long white flowing coats and have silver dreadlocks. They kill their enemies
with pearl-handled switchblades.
[...]
The twins' career high to date is appearing as the ‘Handy Hunks' on Carol Vorderman's
Better Homes. An internet search throws up a photograph of them naked, holding
cans of paint over their genitals. ‘Thanks for finding that,’ says Neil, ‘lt
was the first time we met Carol. lt was in thst car park and she said, ‘You've
gotta do this press shot.’ ‘You remember that time we said we'd never be hos
for the industry. Well, that was one time we were hos for the industry,’ says
Adrian.
The two are considering future projects at the moment. Neil is starring in a
short film by a young British director. But they're not bothered that they might
be typecast as twins who do martial arts. Neil says, ‘We're very much of the
frame of mind that we are actors. l'm speaking for “us" here.’ ‘Can you use
“I” here instead of “we”?’ says Adrian, laughing. Neil continues, obliviously,
‘Obviously you're going to get people who say, “You're typecast you can only
be a baddie and kick people”.’ ’Cool!' says Adrian. ‘Baddies have all the fun.’
![]()
>>>>>>>>>>>>>>>>>>>>
© 2002 Code 808