-

- January '03

- <Interview Monica Belluci>

- <Visual effects progress>

- <Enter the Matrix: Dave Perry interview>

- <Animatrix section on official site>

- <The Matrix vs Carlos Castaneda>

- <Sound designer on effect recording>

- <Big Animatrix news>

- <Next trailers promote films individually>

- <Superbowl trailer online!>

- <Superbowl trailer reminder!>

- <Infogrames shares gained 30% in January>

- <The Star Wars of its time>

- <New trailer>

- <Reloaded release dates>

- <2003: Sequel mania>

- <Animatrix #9 in theaters: March 21>

- <No Reloaded movie plot for videogame>

- <Lecture: My Matrix Experience>

- <New teaser during the superbowl?>

- <Win all 7 Matrix Reloaded posters>

- <AMC Reloaded preview: highway action>

- <Pre-order Enter the Matrix>

- <Disturbed on soundtrack>

 




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INTERVIEW MONICA BELLUCI
Source: <MatrixFans.net>
Thanks to: Phildar


Phildar translated part of an interview Monica Belluci gave to a French magazine called Studio:


“The only thing I can tell is the three main characters are still the ones played by Keanu Reeves, Carrie-Anne Moss, and Laurence Fishburne ; that I’m among the new characters who appear in the second movie and that I have a very small role in the third one. I got no action scene, well only one in fact, but one very special. Then I didn’t have to jump on walls, nor practice martial arts like Carrie-Anne Moss who executes some unbelievable technical valors! [...]

“Actually the first thing I do when I arrive on the set is the rehearsals. I understand pretty quickly the Wachowski have a very definite idea of what they want! I meet Lambert Wilson who is absolutely lovely. I meet Keanu again. I’ve known him on Dracula (Coppola) when I started my carreer. I had only a small role in a sublime erotic scene ; I had to jump on a bed with some other girls and to kiss this handsome lad! And almost ten years later I have to make something very big with him – which I can’t spoil, but it’s not bad either! [...]

“Then comes my first day of shooting. This won’t belong to the movie but to the video game which is meant to be released with the movie! The Wachowski are directing me... which is fun. Anyway, we shoot it like a movie. It’s cool because it allows me to enter this universe in a soft way. The next step is the real shooting. The place where it’s done is extremly well protected and... HUGE! A city! Some days I’m sure more than 2000 persons are working on these sequels. Amazing! [...]

“With the passing days, my character gets more precise. Even though the Wachowskis didn’t tell me about her mythological nature, I have some books they brought at my disposal. [...]

“Most of my scenes are with Keanu, Carrie-Anne, Laurence and Lambert. Lambert is often with us. One day he had to tell a very long monologue in font of a lot of people, he showed himself so good that at the end of the take everyone applaused, charmed by this handsome French. [...]

The days I don’t work, I sometimes go to see the preparation of the action scenes. I saw a mind-blowing one – but I can’t reveal anything! – I long for seeing that on the big screen. [...]

“I’ve still not seen any images of the movie exept a few scenes I dubed in Los Angeles for 2-3 days. There I met Joel Silver for the first time. We’ve talked about the way the movies will be released, the marketing stuff... He would love to make the world premiere at Cannes, for the Festival. It’s apparently going well.” [...]


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VISUAL EFFECTS PROGRESS

The Matrix Reloaded and Revolutions are in post production for about a year. Computer technicians enhance the images that were shot on set. This is a massive and time consuming process, but the results are worth it. In 2002 the first teaser trailer showed an explosion on a highway viewed from a helicopter. Now that same shot returned in the Superbowl trailer, only a little different. Below are four images which show the progress that has been made in visual effects. In each image the top shot is from the first teaser trailer, while the ones below are from the superbowl trailer.

Click on the thumbnails to view a larger version:



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ENTER THE MATRIX: DAVE PERRY INTERVIEW
Source: <OPM2>

The Dutch Official Playstation 2 magazine published an interview with the head of Shiny, Dave Perry, who's in charge of the creation of the Enter the Matrix videogame. Since most of you don't understand Dutch, I've translated the interview for your reading pleasure:

Q: Several weeks ago you told us at the presentation that the game is huge. Did you find a good solution for the data-compression or will this be the first PS2-game on multiple discs?

A: You're right that this game -with more than an hour of filming material- takes lots of space. But with the compression techniques we currently use, we succeed in storing the data without any concessions in quality. It looks like we'll get it onto one DVD (at least we hope so).

Q: At our visit we got to see some of the action elements of the game, can you tell us more about the further aspects: the racing, hacking, flying, etc.?

A: Concerning the car part, we especially want to make clear that it's not some ordinary race-game. In Enter the Matrix driving is part of the action in pure Hollywood style! We're talking reckless stunts, crashes, explosions and intense action. Let me illustrate this with an example: there's a level where you have to get to a phone booth very fast to escape from the Matrix. On the way you'll get across cops, 'agents' and other enemies who'll do anything to prevent you from reaching your goal. Once back in the real world starts the flying with the hovercraft. You'll feel the adrenaline rushing through your blood here too. Sentinels will pursue you through ancient electric tunnels and sewers. You'll have to fly a quickly as possible or shoot the enemies, before they can clamp themselves to your ship and pierce through the wall. For the hacking system we got inspiration from old-school text adventures from the 80's. You can hack your character or your console to discover secrets or unlock new game play-elements.

Q: Will there be any interaction with the environments? On PS2 Third Person games often enact in empty and uninspiring surroundings. How do you go to work?

A: The surroundings in Enter the Matrix can be totally shot to pieces. My favorite weapon is the shotgun. You can really gun around with that one. Documents fly out of cabinets, light bulbs snap, paintings fall to the ground, tiles tumble from the ceiling,… don't worry, the surroundings will be everything except empty. The Wachowski Brothers gave us access to all the film sets and we can count on the help of all the designers who're working on the film. This means that the environments in the game will be exact copies of those that appear in the second film.

Q: Will there be many non-playable characters with whom you can communicate or will the story be unwrapped in another way? Will the storyline of the game be as thorough as the movies?

A: The story for the game has been written by the Wachowski's. So there'll be interaction with lots of characters from the movie. On top of that they've created some characters that'll only appear in the game. The story is a complex interplay between the movie and the game -there are multiple storylines that are initially parallel to each other and cross at certain moments. You can wander about in a game scene and a few seconds later you'll end up in a scene from the film.

Q: Will the game use any online possibilities?

A: Not in some form of multiplayer game, but you can expect some surprises in the hacking system.

Q: At the press presentation you told us about the 'real-time bonus system'. Do you use any other impressive techniques that can be called innovative?

A: The 'real-time bonus system' is indeed a unique feature. We think it's very important to show the characters closely to get a more film-like direction.

Q: Another question on the hacking system: do you know the Japanese RPG .Hack? It is a game within a game. You can destroy enemies by changing the data code of your opponents. Will the Matrix game have anything like this? Is it possible to change The Matrix by hacking?

A: No, it works different. You can explore the insides of your PS2 to unlock more of your own skills. You can obtain new fighting skills for example.

Q: What kind of music will accompany the action?

A: The soundtrack design shows once again the unique collaboration between Shiny and the Wachowski Brothers. The music will be composed by the oscar winning team that created the music for the Matrix. Such a symbiosis between game and movie has never existed before. It's all to thank to the genius of the Wachowski's.

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ANIMATRIX SECTION ON OFFICIAL SITE

A new section has been opnened on the official site: The Animatrix. The first episode can be watched on www.theanimatrix.com from February 4th, with three more folliwing in March, April and May, before the release of the Matrix Reloaded.

On the page you can find for each episode a directors biography, a synopsis, a gallery with snapshots of the episode, a card, and impressive downloadable desktops in various formats. It all looks very promising and I personally can't wait to see the episodes!



Go to <The Matrix.com>


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THE MATRIX VS CARLOS CASTANEDA
By Email:

Paul Holmes set up a page that cites specific examples of The Matrix philosophy being mirrored every step of the way in the works of Carlos Castaneda. The Matrix has been compared to lots of other storylines in the past but Paul Holmes' attempt resulted in a very comprehensive and detailed list with all kinds of references and comparisons to the works of Carlos Castaneda.

Visit <matrixcastaneda.com>


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SOUND DESIGNER ON EFFECT RECORDING
Source: <Editors Net>
Thanks to: <TLFC>

A short article from Editors Net on the Oscar winning sound designer Dane Davis and his work on the next installments of the Matrix.

Sound designer and editor Dane Davis needs little introduction. Acclaimed worldwide for his contributions to The Matrix, which won multiple awards for best sound and sound editing, Davis and the staff at his Danetracks facility have just begun working on the two sequels, Matrix: Reloaded and Matrix: Revolutions.

"We do an enormous amount of sound effects recording, not only real things in the field but also raw material recording," reveals Davis, who has amassed a library of almost 150,000 effects during the last 25 years. To assist him in the creation of the raw material from which he will sculpt the unique sound effects for the Matrix sequels, Davis has been using Neumann's Solution-D digital microphone system. The Neumann digital system, he says, outperforms even the best analog transducers.

"The Solution-D had a clarity about it that is a real breakthrough," says Davis. "There is a lot less other stuff going into the recording, in terms of thermal noise, electronic junk, and also just the usual problems that you have between a microphone and the A-to-D converters."

Danetracks recently put the Solution-D through its paces, using the mic system to capture metallic, crystalline and aqueous sounds for the library and the two forthcoming Matrix features. "Because we do a lot of extremes," Davis continues, "in a lot of ways the Solution-D is a dream come true. We record a lot of firearms and squealing vehicles, but also lots and lots of very quiet sounds. I'm used to making very, very low level sounds with my mouth and my body, and with various props, and it's very interesting to get to use a kind of microscope on it, which is what the Solution-D is."


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BIG ANIMATRIX NEWS
Source: <Comingsoon.net>
Thanks to: <The Last Free City>

Details as previously announced, Warner Bros. Pictures' and Village Roadshow Pictures' groundbreaking short film "The Final Flight of the Osiris" will accompany the worldwide theatrical release of Castle Rock Entertainment's and Village Roadshow Pictures' supernatural thriller Dreamcatcher, opening nationwide on March 21. Inspired by the visionary action and innovative storytelling that power The Matrix, "The Final Flight of the Osiris" is a nine minute computer generated short that serves as an explosive prelude to The Matrix Reloaded.

The Final Flight of the Osiris

This spectacular fusion of CG-animation and Japanese anime is one of nine short films that comprise "The Animatrix," a collection of stunningly visual stories that delve further into the mind-bending world of The Matrix and the characters who inhabit it. The film series was conceived by the Wachowski Brothers, the creators of The Matrix trilogy, who wrote four of the nine Animatrix episodes including "The Final Flight of the Osiris". The collection also features the directing talents of the world's foremost anime filmmakers.

Warner Home Video and Village Roadshow Pictures will release "The Animatrix" worldwide on DVD and videocassette on June 3, between the theatrical release of the next two chapters in the Matrix trilogy: The Matrix Reloaded, opening May 15; and The Matrix Reloaded, coming to theaters in November 2003.
In addition, four of The Animatrix shorts will be streamed for free at www.theanimatrix.com prior to the collection's DVD and video release.

"We couldn't be more thrilled to offer fans unprecedented access to four of the Animatrix shorts prior to the DVD release," said Joel Silver, producer of The Matrix films. "The original content of the films and the clarity with which they will be streamed is truly extraordinary."

Beginning February 4, the following Animatrix episodes will be streamed free for fans:

"The Second Renaissance - Part 1" (Streaming February 4). Written by Larry and Andy Wachowski; Directed by Mahiro Maeda. This epic two-part story delves into the history of the war between mankind and the Machines and the genesis of The Matrix itself.

"Program" (Streaming in March). Written and Directed by Yoshiaki Kawajiri. In the simulated world of a Samurai training program, a soldier of Zion is forced to choose between love and her comrades in the Real World.

"Detective Story" (Streaming in April). Written and Directed by Shinichiro Watanabe. Film noir meets anime in this story of a hard-boiled private eye who tracks cyber-criminal Trinity (voiced by Carrie-Anne Moss) through the looking glass.

"The Second Renaissance - Part 2" (Streaming in May). Written by Larry and Andy Wachowski; Directed by Mahiro Maeda. The dramatic conclusion of the story behind humanity's downfall and ultimate enslavement by the Machines.

"The Wachowski Brothers' vision for The Matrix is one that extends far beyond the theatrical trilogy, and the world they have created is so rich that we've chosen to tell these inter-connected Matrix-related stories in multiple mediums," Silver continued. "The Animatrix takes fans beyond the boundaries of the movie screen and into the vast realm of The Matrix, introducing them to new characters and scenarios that further the trilogy's mythology and amplify their cinematic experience. In particular, The Final Flight of the Osiris serves as chapter 1.5 in the Matrix trilogy, giving fans an electrifying ride though the events that occur following The Matrix and directly impact the story told in the video game Enter the Matrix. In turn, this chain of action sets off The Matrix Reloaded. It's not crucial that fans see Final Flight or play Enter the Matrix to enjoy The Matrix Reloaded, but their movie-going experience will be immeasurably enhanced and they will gain a deeper understanding of the world of The Matrix."

Written and developed The Wachowski Brothers, "Enter the Matrix" is due for release on May 15. One example of the connection between 'Final Flight' and "Enter the Matrix" can be seen in the game when the character of Niobe, played in both mediums by Jada Pinkett Smith, must retrieve and relay information obtained by the crew of the Osiris to the rebel fleet or face extinction at the hands of the Machine Army.

"The Final Flight of the Osiris" is written by Larry and Andy Wachowski and directed by Andy Jones. Under attack from the Machine Army, the rebel warriors aboard the hovercraft Osiris attempt to send a vital message to the citizens of Zion, the last human city on Earth.

"We're extremely excited to have The Final Flight of the Osiris accompany our worldwide release of Dreamcatcher," said Martin Shafer, CEO, Castle Rock Entertainment. "The film's highly stylized storytelling and explosive style are the perfect compliment to Lawrence Kasdan's supernatural thriller. And as fans of The Matrix, we're thrilled to give audiences their first theatrical glimpse at the events that shape the next two chapters in the trilogy."

"As a huge fan of The Matrix, I'm thrilled to have Dreamcatcher be the first place in the world for people to see The Final Flight of the Osiris," said Lawrence Kasdan. "I've seen this incredibly seductive piece of storytelling and it ranks up there with the original film's groundbreaking invention."


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NEXT TRAILERS PROMOTE FILMS INDIVIDUALLY
Source: <Comingsoon.net>
Thanks to: <The Last Free City>

Variety reports that up until the Super Bowl, Warner Bros. will have run what it calls its two-movie-sell, with print, broadcast, theatrical and Internet spots stressing that both Matrix movies hit theater screens in 2003. After that, however, it's all about promoting The Matrix Reloaded and The Matrix Revolutions individually.

The second film, which ends with a cliffhanger [...], will immediately be followed by a trailer for the third installment. The studio is also mulling the idea of releasing the sequels on a record number of screens, surpassing "Chamber of Secret's" 3,700 locations.

Internationally, Warner Bros. is moving ahead with plans to release "Reloaded" three weeks after it bows domestically, and make it the widest release for an R-rated movie overseas.


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SUPERBOWL TRAILER ONLINE!
Source: <The Matrix.com>

The Superbowl trailer is online! Download it through the links below or in the <trailer> section. Enjoy!

<High resolution> - 640 x 360 - 23,8 Mb
<Medium resolution> - 480 x 270 - 14,7 Mb
<Low resolution> - 320 x 180 - 7,8 Mb

To download: Right-click and "save target as..."


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SUPERBOWL TRAILER REMINDER!
Source: <The Matrix.com>

A little reminder from TheMatrix.com:

THE MATRIX trailer. On TV. On your computer. Super Bowl Sunday.

When the time arrives, and to avoid any undue stress to the body, we recommend viewers remain seated and have liquids on hand. Chips are optional.

TheMatrix.com

The trailer will be 60 seconds and available in three different sizes. It will be up as soon as it has been aired on <this> page.

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INFOGRAMES SHARES GAINED 30% IN JANUARY
Source: <Games Industry>
Thanks to: Sub7

Rebound continues for European publisher as revenues climb and targets are met.

Publisher Infogrames has posted revenues of over half a billion Euro for the first half of its financial year, marking a rise of almost €100 million over last year, and confirmed its full-year target of 20 per cent turnover growth - with growth in the USA during the period outstripped by a major rebound in European sales.

The news caused a further rise in the company's share price, which has now gained almost 30 per cent since the beginning of the year - indicating that the markets may be starting to believe in the company's reversal of fortunes. Expectations are particularly high for the company's Matrix franchise title, Enter The Matrix, which is currently in development at Shiny and will be launched alongside The Matrix: Reloaded later this year.

US sales accounted for over 60 per cent of the company's turnover, and grew 27 per cent during the period; but it was in Europe that the largest growth was seen, with the company reversing a previous slide in its fortunes in this territory and growing the business by 35 per cent to almost €200 million.

The critical factor in the company's growth, it seems, has been its ability to release successful products on next generation consoles at last - with the three next-gens accounting for over 50 per cent of turnover during the six month reporting period, compared to just 15 per cent a year earlier. Sales on the PC remained high, however, accounting for 39 per cent of turnover - and with key PC title Unreal II on the way next month, this looks unlikely to change by the end of the year.

Although Enter The Matrix is a hugely promising title, it also poses a risk for Infogrames. Shiny's output has often been inconsistent in terms of quality and subject to slippage; and should the game miss its release slot or fail to impress when it is eventually unveiled, investors are liable to desert Infogrames in droves. It wouldn't be fair to say that the company has bet the farm on Enter The Matrix - but it's not that far from the truth either.

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THE STAR WARS OF ITS TIME
Source: <SciFi Wire>

Laurence Fishburne, who reprises the role of Morpheus in the upcoming two Matrix sequels, told SCI FI Wire that the two movies won't be like other sequels. "It's not like a regular sequel," Fishburne said in an interview. "These things are huge, and there's more characters [and] more people."

Fishburne added that he appreciated the chance to play an ambiguous character. "My overall experience was that it was wonderful," he said. "I'm eternally grateful to be a part of The Matrix. It's this huge juggernaut of a thing. It's the Star Wars of its time. I get to be Obi-Wan and f-cking Darth Vader all at the same time. When you meet Morpheus, I don't know about you, but when I saw Morpheus in the movie, I wasn't taking no f-cking red-pill, blue-pill sh-t. I wasn't drinking the water. I was like, 'DON'T TRUST HIM!' He's not all good; he's not all bad. He's not like the white knight or the black knight. He's a combination, and therefore he is a real being."

The first sequel, The Matrix Reloaded, opens May 15. The next film, The Matrix Revolutions, opens Nov. 7.

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NEW TRAILER

A new (Asian) Reloaded/Revolutions trailer is online! There's some unseen footage in it and hints to the storyline, so beware of spoilers. Unfortunately it's not yet on the official site, so you'll have to wait for the Quicktime version. I've put the trailer onto our own server. You can download it through the following link:

<Asian Matrix Reloaded/Revolutions trailer> - 10 Mb (mpeg format)
To download: right-click and "save target as..."








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RELOADED RELEASE DATES
Source: <The Matrix Online>

There's a lot of discussion on the internet concerning the release dates of the sequels. Different sites are displaying different lists of release dates. IMDB is always an important source for release dates, but sometimes you get serious doubts when you see that the movie will be released in France a whole week before it's released in the US. You can figure out yourself that this is highly unlikely, also because movies in France are dubbed over and don't use subtitles. So below is the lists of The Matrix Online, which is, in my opinion, more likely:

Release dates The Matrix Reloaded (unofficial):
Argentina: 29 May 2003
Australia: 15 May 2003
Austria: 5 June 2003
Belgium: 21 May 2003
Brazil: 23 May 2003
Canada: 15 May 2003
Czech Republic: 22 May 2003
Denmark: 23 May 2003
Estonia: 23 May 2003
France: 21 May 2003
Germany: 5 June 2003
Iceland: 23 May 2003
Italy: 23 May 2003
Japan: 7 June 2003
Netherlands: 16 May 2003 (Nice! - Code 808)
Norway: 21 May 2003
Russia: 22 May 2003
Spain: 21 May 2003
Sweden: 21 May 2003
Turkey: 23 May 2003
United Kingdom: 23 May 2003
United States: 15 May 2003
Ukraine: 22 May 2003
Uruguay: 23 May 2003

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2003: SEQUEL MANIA
Source: <Contra Costa Times>
Thanks to: <The Matrix Online>

An article from the Associated Press by David Germain on the enormous amount of sequels that are coming out in 2003:

Sequels succeeded so well in 2002 that film studios have decided to do an encore. So 2003 shapes up as Year of the Sequel, Part 2. About two dozen follow-up movies, along with a few prequels, are in the lineup, some craved by audiences for a decade or more, others hitting theaters less than a year after their predecessors. The four-year wait for another installment of the sci-fi smash "The Matrix" ends in a big way. In mid-May, Keanu Reeves, Laurence Fishburne and Carrie-Anne Moss continue their battle against Earth's machine conquerors in "The Matrix Reloaded," to be followed just six months later by "The Matrix Revolutions," the trilogy's end.

The "Matrix" sequels were shot simultaneously, like the three installments of Peter Jackson's "The Lord of the Rings," whose current chapter, "The Two Towers," is on track to surpass the box-office bounty of 2001's "The Fellowship of the Ring." Only 330 days of impatient pacing remain until the final chapter of Jackson's treatment of J.R.R. Tolkien's fantasy epic arrives. "The Return of the King" opens just before Christmas, concluding the whirlwind release of all three films within a two-year span.

To contrast, it's been 12 years since Arnold Schwarzenegger's cyborg-from-the-future promised he'd be back. He finally returns around the Fourth of July in "Terminator 3: Rise of the Machines," battling a female cyborg babe sent back by evil machines to snuff the now-adult savior of humanity, John Connor.

Other big sequels: Patrick Stewart, Ian McKellen and the rest of the superhuman mutants in the new "X-Men" chapter, "X2"; "Charlie's Angels: Full Throttle," reuniting chic heroes Cameron Diaz, Drew Barrymore and Lucy Liu; "American Wedding," in which some of the "American Pie" gang attend the nuptials of gross-gag victim Jason Biggs and band geek Alyson Hannigan; "Lara Croft: Tomb Raider -- The Cradle of Life," with Angelina Jolie back in action as the roaming hero of the video game; and Will Smith and Martin Lawrence as narcotics cops in "Bad Boys II."

Also, "The Fast and the Furious 2," minus Vin Diesel but with Paul Walker and loads more souped-up cars; Antonio Banderas back with his espionage family for "Spy Kids 3," and reprising his gun-slinging "Desperado" role in "Once Upon a Time in Mexico"; Reese Witherspoon's new day in court with "Legally Blonde 2: Red, White & Blonde"; and Ice Cube with another bad hair day in "Barbershop 2."

Then there's "The Jungle Book 2," Disney's follow-up to its animated classic; "Scary Movie 3," the latest in the horror-spoof franchise; "Shanghai Knights," Jackie Chan and Owen Wilson's follow-up to "Shanghai Noon"; and "The Whole Ten Yards," a new hit-man comedy with Bruce Willis and Matthew Perry of "The Whole Nine Yards."

Given the success of 2002 franchises such as "The Lord of the Rings," "Star Wars," "Harry Potter," "Austin Powers" and "Men in Black," it's hard to knock the business sense in giving audiences more of the same. "Studios want to make movies people want to see. It's all about getting butts in the seats," said John Singleton, director of "The Fast and the Furious 2." "People respond to characters they admire and love. If you've had a successful film with characters like that, why not make a follow-up?".

Read more <here>.

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ANIMATRIX #9 IN THEATERS: MARCH 21
Source: <Hollywood Reporter>
Thanks to: Sub7

The Final Flight of the Osiris, Animatrix episode #9 will be released in theaters on the 21st of March:

Warner Bros. Pictures will unveil "Dreamcatcher", a supernatural thriller directed by Lawrence Kasdan, as the closing-day film March 6 at the annual ShoWest exhibitors' convention in Las Vegas. "We're especially pleased that Lawrence Kasdan will be on hand to introduce the film and meet many of our exhibitor partners at this very special event," Warners president of domestic distribution Dan Fellman said. "Dreamcatcher," from Castle Rock Entertainment and Village Roadshow Pictures, is based on Stephen King's novel about four young friends who perform a heroic act and are changed forever by the uncanny powers they gain in return. It stars Morgan Freeman, Thomas Jane, Jason Lee, Damian Lewis, Timothy Olyphant, Tom Sizemore and Donnie Wahlberg. The screenplay is by Kasdan and William Goldman.

In a related announcement, Warners said that when "Dreamcatcher" is released March 21, it will be accompanied by the short film "Final Flight of Osiris," conceived by the creators of "The Matrix" trilogy. A fusion of CG-animation and Japanese anime, it will serve as a prelude to "The Matrix Reloaded," which opens May 15.

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NO RELOADED MOVIE PLOT FOR VIDEOGAME
Source: <Gamers.com>

This appeared on Gamers.com. Most of it we already knew, but if you're a new comer to the 'Enter the Matrix' game, read this:

News that Shiny had hooked up with the Wachowski brothers to produce games based on The Matrix leaked ages ago, but things have been kept extremely quiet since then. With only five months to go before The Matrix Reloaded hits theaters, Shiny is finally spilling the beans on its first game, which we've been assured we'll see the same weekend the movie hits. So what's the deal?

Don't expect a game that follows the movie's plot. Apparently, the Wachowskis wrote an entirely new story for the game that runs concurrently with Reloaded and actually gives gamers an insight into how some scenes in the movie are set up. Playing as either Niobe (Jada Pinkett-Smith's part in the flick) or the mysterious character known as Ghost, you get to explore many of the locales that you'll see in theaters this May. But you'll get to see them at a different time and in different states of disrepair. In terms of gameplay, early indications point to something along the lines of Max Payne with added kung fu. From what we've seen, there will be plenty of Metal Gear Solid-like peeping around corners and shooting to look forward to, as well.

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LECTURE: MY MATRIX EXPERIENCE
Source: <Shiny>
Thanks to: <MatrixFans.net>

Stuart Roch, Executive Producer of Shiny Entertainment, will be doing a lecture at this March's Game Developer's Conference called: My Matrix Experience: A Survival Guide to Working with Movie Licenses. This is the description of what this lecture is going to be about:

When working on the upcoming "Enter the Matrix" title, Shiny quickly learned that the Matrix property was no typical movie license. Rather than working within the usual licensed property model, Shiny was afforded an opportunity to work directly with the film’s production company and directors rather than just the movie's licensing company.

While this offered Shiny an unprecedented level of access to the Matrix sequels and the support system therein, it also meant new challenges to both the game developers and the film production in thinking outside the box.

So unique was this direct approach to licensing that one Warner Brothers executive commented, "Either all movie licenses will be done this way in the future, or none ever will be again."

Through trial and error both the film and Shiny learned new ways of collaborating in an attempt to create the closest marriage of film and game. Easy? Hell no! Challenging? Very! Worth it? The experiences are incredibly valuable for the future.

Based on production experience working on the Matrix project for the past two years, a good portion of which was spent on-location with the films, this talk highlightsthe ingredients to a successful pre-production phase through to the main production cycle.

The talk not only covers the issues facing a development team internally but also cover the challenges a team faces walking onto a Hollywood movie set. Working with talent, relationship management, and set etiquette are among the topics covered.

High level overview and pointers are provided for budgeting, planning, and executing typical movie related asset gathering including script approvals, motion capture, facial capture, cyber-scanning, ADR, costume design, prop design, set scanning, and digital photography.

With the marriage of film and game becoming more popular this lecture will serve to help other teams avoid costly mistakes when working with a Hollywood production partner.

Idea Takeaway: Plan pre-production properly, identify and avoid pitfalls during production, gain a general understanding of typical movie license related assets, and learn the proper protocol of working on-location with the film production.

Intended Audience and Prerequisites: This lecture is suitable for all audiences though it is mainly geared toward those in the industry without previous licensed product experience.

Speaker(s): Stuart Roch
Time/Date: TBD
Format: 60-minute Lecture
Level: Beginner

Also, on the Advisory Board for the Conference is Shiny's Dave Perry.

In 1993 Perry formed Shiny Entertainment based in Laguna Beach, retaining around 40 staff. He's won numerous "Game of the Year" awards, including the prestigious European Golden Joystick Award for "Best Console Programmer." Shiny's "Earthworm Jim" game became a Universal Cartoon Studios/Warner Kids Network television hit, a toyline, comic book and other licenses. Perry is also an active advisory board member of The Game Developers Conference and has had nearly 20 years of industry experience.

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NEW TEASER DURING THE SUPERBOWL?
Source: <Film Jerk>

Film Jerk posted an article titled: "Films Advertising During the Super Bowl: A Better Picture Emerges". They also mentioned The Matrix Reloaded:

“The Matrix: Reloaded” (Warner Bros.)
: Studio sources have confirmed to FilmJerk.com that a 30-second teaser for the next installment of “The Matrix” franchise will premiere at this year’s Super Bowl. When the original teaser debuted at the 1999 event, it was heralded as the break-out winner among the films competing—no one had heard of it before that time. Look for the teaser here to ratchet up awareness as well, and stroke a fervent fanbase.

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WIN ALL 7 MATRIX RELOADED POSTERS
Source: <Empire Online>
Thanks to: Sub7

As covetable a possession you cannot find. Be still your beating hearts, contain that escalating blood pressure and just pull yourselves well and truly together for a prize to beat all prizes. For loth to offer a measly one or two of the rather fantastic new Matrix Reloaded posters to our dear readers, our friends at <moviemarket.co.uk> have only gone and given us a glorious full Reloaded set comprising seven of the little darlings to dish out to one extremely fortunate winner.

Worth a whopping £79.99, the understated and pretty darn cool collection devotes an entire poster area to each of the Matrix Reloaded's central characters. So Neo, Trinity and Morpheus - complete with a rather awesome pair of guns - are most certainly back weighing up against Agent Smith alongside his new counterparts, the evil Virii and the movie's extra injection of female talent, Niobe and Persephone played by Jada Pinkett Smith and Monica Bellucci respectively.

So if your dreams are full of Neo et al throwing the best kicks possible in tight leather outfits and fancy plastering the walls of you humble abode in strikingly similar manner, simply answer the fiendish question below and you could be transporting yourself to Matrix heaven.

For which huge movie trilogy did Agent Smith - aka Hugo Weaving - have to grow his hair long, develop some rather pointed ears and adopt a rather ornate crown?

Click <here> to enter
Competition closes 27 January.

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AMC RELOADED PREVIEW: HIGHWAY ACTION
Source: AMC
Thanks to: <MatrixFans.net>, <The Matrix Online>

AMC visited the set of the Matrix Reloaded/Revolutions and broadcasted some behind the scenes footage of the custom built highway and some of the action that we can expect in the two movies. It's really great stuff although the image and sound aren't optimal. The two images below give you an idea of the quality. Download the movie in the making of.. section of this site by clicking <here>.




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PRE-ORDER ENTER THE MATRIX
Source: <EB Games>
Thanks to: <MatrixFans.net>

You can pre-order Enter the Matrix at EBGames.com. Here's their discription:

Enter the Matrix features awesome gunplay and spectacular martial arts that bend the rules of the Matrix, insane driving and stunts, and the chance to pilot the fastest hovercraft in the fleet. This game isn't just set in the Matrix universe - it's an integral part of the entire Matrix experience, with a story that weaves in and out of The Matrix: Reloaded, the sequel to the Academy Award-winner. Enter the Matrix is the story-behind-the-story.

- Highly original blend of the best-selling game genres: Action/Exploration/Fighting/Driving
- Game script written and directed by the Wachowski Brothers’, the writing-directing team behind the Matrix movie trilogy.
- Nearly one full hour of exclusive, NEVER-BEFORE-SEEN Matrix footage using the film’s actors and crew.
- Likeness and voice-overs of key characters from The Matrix Reloaded, including Neo (Keanu Reeves), Trinity (Carrie-Anne Moss), Morpheus (Lawrence Fishburne), Agent Smith (Hugo Weaving), Niobe (Jada Pinkett Smith), Ghost (Anthony Wong), Sparks (Lachy Hulme) and Persephone (Monica Bellucci).
- Truly authentic, photo-realistic Matrix “look” based on unparalleled collaboration with the actual movie-making production crew.
- Contains incredible visual effects, including advanced particle engine and world destruction as seen in the Matrix movie.
- Players will see, only after playing the game, that their actions can actually have an effect on the movie The Matrix Reloaded. When seeing the movie gamers will realize how what they see on screen actually ties in with the game they’ve played.
- Same musicians and SoundFX in-movie AND in-game.

There will be versions for Playstation 2, GameCube, XBox, and a normal and special DVD edition for PC. View all products <here>


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DISTURBED ON SOUNDTRACK
Source: <Rock Rage>
Thanks to: Sub7

Rock Rage reports that Chicago based modern rock band Disturbed will contribute to The Matrix Reloaded soundtrack. This adds to a list that includes such bands as Linkin Park, The Prodigy, Deftones, and Zack de la Rocha, formerly of Rage Against The Machine. Although this has been reported in the past, this unofficial confirmation of their involvement in the project.


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